God of War (2018)
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Publisher(s)
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First Released
April 20, 2018 (5 years 5 months 6 days)
Official Blurb: In contrast to the Greek pantheon, God of War (2018) set Kratos on a new journey with the Norse world, leaving his old life behind and seeking a new life with his son Atreus
89.5
Outstanding
God of War, released in 2018 by Santa Monica Studio, is a departure from its predecessors in many ways. The game takes us away from the world of Greek mythology and into the realm of Norse legends. Kratos, the game's protagonist, returns with an entirely different focus, shifting from the rage-fueled pursuit of vengeance to the emotional tale of fatherhood. This action-adventure game transcends its previous installments by delivering a powerful narrative, breathtaking visuals, and robust gameplay that is nothing short of extraordinary.
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1 review
A Tale of Gods and Men: A Journey Through the World of God of War
Reviewed on Windows in December 2022 (Updated: April 26, 2023)
Overall rating
90
Fun Factor
90
Visual / Sound Quality
95
Replayability
85
Level of Challenge
88
God of War, released in 2018 by Santa Monica Studio, is a departure from its predecessors in many ways. The game takes us away from the world of Greek mythology and into the realm of Norse legends. Kratos, the game's protagonist, returns with an entirely different focus, shifting from the rage-fueled pursuit of vengeance to the emotional tale of fatherhood. This action-adventure game transcends its previous installments by delivering a powerful narrative, breathtaking visuals, and robust gameplay that is nothing short of extraordinary.
A Father's Path:
At the heart of God of War is the story of Kratos and his son, Atreus. This father-son dynamic is the driving force behind the game's narrative, and it's a significant departure from the previous games. As players progress through the game, they witness the growth and development of Atreus and his relationship with Kratos. While initially distant and reserved, Kratos' paternal instincts gradually emerge, revealing a complexity and depth to his character never seen before. This new dimension adds an emotional weight to the story that is both compelling and engaging.
At the heart of God of War is the story of Kratos and his son, Atreus. This father-son dynamic is the driving force behind the game's narrative, and it's a significant departure from the previous games. As players progress through the game, they witness the growth and development of Atreus and his relationship with Kratos. While initially distant and reserved, Kratos' paternal instincts gradually emerge, revealing a complexity and depth to his character never seen before. This new dimension adds an emotional weight to the story that is both compelling and engaging.
A Land of Myths and Monsters:
The world of God of War is rich with Norse mythology, as players journey through a vast and beautifully realized landscape. Each location is steeped in lore and teeming with mythical creatures and gods, making exploration both awe-inspiring and rewarding. The game's art direction perfectly captures the rugged beauty and mystique of the Nordic realm, with stunning vistas, towering mountains, and hauntingly beautiful forests. These elements come together to create an immersive world that begs to be explored.
Combat Evolved:
Combat in God of War is visceral, brutal, and satisfying. The game introduces a new weapon, the Leviathan Axe, which feels incredibly satisfying to wield, as it combines the best elements of a melee weapon and a ranged tool. Kratos' fighting style has also evolved, with a more strategic and methodical approach to combat that contrasts with the hack-and-slash mechanics of the earlier games. Players must now assess enemy patterns, exploit weaknesses, and utilize Atreus' abilities strategically to emerge victorious in battle. This more tactical combat system requires players to adapt and think on their feet, making for more engaging and exciting encounters.
Father-Son Synergy:
Atreus is not just a narrative element in God of War but a crucial part of gameplay as well. His skill with a bow and his ability to interact with the environment make him a valuable ally in combat and exploration. Players can direct Atreus to attack specific enemies, distract foes, or even solve environmental puzzles. His presence in combat adds a layer of strategy that was absent in previous games, making the player consider the battlefield's dynamics and how best to utilize Atreus' abilities.
From Riddles to Ruins:
Puzzles and environmental challenges are a significant part of God of War, encouraging players to think critically and approach situations with ingenuity. These puzzles range from simple lever mechanisms to more intricate rune-based riddles that require a keen eye and deductive reasoning. While some puzzles can be frustrating, they ultimately provide a welcome change of pace from the game's intense combat sequences.
The Pantheon of Norse Gods:
God of War expertly weaves its narrative into the rich tapestry of Norse mythology, introducing players to a cast of memorable characters and deities. These gods and creatures, like the enigmatic Mimir or the mischievous Brok and Sindri, are brought to life with excellent voice acting and engaging dialogue. Each character has a unique personality that adds depth to the story and enriches an additional layer of immersion to the game world.
Fun Factor: 90/100
God of War excels in delivering a thrilling and enjoyable experience throughout its lengthy campaign. The combat is engaging and rewarding, while the puzzles provide a refreshing break from the action. The emotional narrative and the bond between Kratos and Atreus keep players invested in the story and eager to see it through to its conclusion. The game's few shortcomings are minor and do little to detract from the overall enjoyment of the experience.
Visual & Sound Quality: 95/100
The visuals in God of War are nothing short of breathtaking. The art direction, level design, and character models are all exquisitely crafted, immersing the player in the world of Norse mythology. The sound design complements the visuals perfectly, with an atmospheric and haunting score that sets the tone for the game. The voice acting is top-notch, with each character being brought to life through expressive and nuanced performances.
Replayability: 85/100
While God of War is primarily a single-player, narrative-driven game, it does offer a fair amount of replayability. The game features a variety of side quests, collectibles, and optional boss battles that encourage players to revisit areas and continue exploring the world. The New Game+ mode allows players to start the game anew while retaining their gear and abilities, providing a heightened level of challenge and additional incentives to replay the game.
Level of Challenge: 88/100
God of War strikes a delicate balance between challenging gameplay and accessibility. The combat system requires strategy and adaptability, while the puzzles demand critical thinking and a keen eye for detail. The game offers multiple difficulty settings, catering to players of all skill levels. Some encounters can be punishing, but the game never feels insurmountable. The sense of accomplishment after overcoming a difficult foe or solving a particularly perplexing puzzle is immensely satisfying.
In conclusion, God of War is an outstanding entry in the series, redefining Kratos and his place in the world of video games. The emotional narrative, stunning visuals, and engaging gameplay come together to create a truly memorable experience. With a total score of 89.5/100, this is a must-play game for fans of the series and newcomers alike.
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About the game
All Releases:
PlayStation 4 - April 20, 2018
Microsoft Windows - January 14, 2022
About the game:
In contrast to the Greek pantheon, God of War (2018) set Kratos on a new journey with the Norse world, leaving his old life behind and seeking a new life with his son Atreus.
A fantastic odyssey
From the marble and columns of ornate Olympus to the gritty forests, mountains and caves of Pre-Viking Norse lore, this is a distinctly new realm with its own pantheon of creatures, monsters and gods.
The quest to redeem Kratos
Living as a man outside the shadow of the gods, Kratos must adapt to unfamiliar lands, unexpected threats, and a second chance at being a father. Together with his son Atreus, the pair will venture into the brutal Norse wilds and fight to fulfill a deeply personal quest.
“The son is the humanity that Kratos lost. He’s that mirror that’s reminding him that there is a different way, a way that he might have forgotten so long ago.
-Cory Barlog, Creative Director
-Cory Barlog, Creative Director
Father and son
A second chance — Kratos is a father again. As mentor and protector to Atreus, a son determined to earn his respect, he is forced to deal with and control the rage that has long defined him while out in a very dangerous world with his son.
Atreus is the humanity that Kratos lost
"From a story perspective, Atreus is the humanity that Kratos lost. He's helping Kratos understand what it was like to be a human and Kratos is trying to help the kid understand what it means to be a god. The kid has no idea about any of that stuff. They're both sort of teaching each other a little bit and kind of helping each other hobble through a very difficult emotional journey."
-Cory Barlog, Creative Director (Mashable)
-Cory Barlog, Creative Director (Mashable)
“Atreus only knows the world that he lives in with his dad. They've lived in this forest, a very small area. They're going out on the road together. Dad is just Dad. You don't really know any different. That's just a parameters for his life. As he starts to learn who he is, how he fits into all of this and who his dad is, it's an interesting sort of way that—he sees life differently than we see Kratos. He allows us to see Kratos with a slightly different lens because he's experiencing it all differently.”
-Cory Barlog, Creative Director (Vice)
-Cory Barlog, Creative Director (Vice)
Combat
Vicious, physical combat with an over-the-shoulder free camera that brings the player closer to the action than ever before.
Fights in God of War mirror the pantheon of Norse creatures Kratos will face: grand, gritty, and grueling. A new main weapon and new abilities retain the defining spirit of God of War while presenting a vision of violent conflict that forges new ground in the genre.
"Right away the magic of throwing the axe, having it stick anywhere in the world, and then recalling it, and then kind of playing around with that, and realizing you can hit people with it, you can throw it behind them, move in front of them, recall it and hit him in the back."
-Cory Barlog, Creative Director (GamesRadar+)
-Cory Barlog, Creative Director (GamesRadar+)
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