Alpha Prime
Alpha Prime
First Released
May 25, 2007 (16 years 9 months 2 days)
Genre
EDITOR RATING
65
Above Average
USER RATING
-
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Somewhere in deep space, at an apparently abandoned mining base on the asteriod Alpha Prime, something has gone terribly wrong. Miners were warned that the hubbardium they were mining was too dangerous, but the lure of unimaginable wealth was too strong. Now, something has happened to them and it's up to you to save them and face an unknown threat. Equipped with a surplus of advanced weapons and devices--including a variety of robots and manipulators, surveillance cameras and security systems that can be hacked, controlled and used to complete your task--your mission is simple: Get in, get 'em, and get out!

Editor review

1 review
A Journey Through Alpha Prime: An Honest Gamer's Perspective

Reviewed on Windows in December 2023
Overall rating
 
65
Fun Factor
 
65
Visual / Sound Quality
 
70
Replayability
 
50
Level of Challenge
 
75
As a seasoned gamer, I've had the opportunity to delve into the world of "Alpha Prime," a first-person shooter developed by Black Element Software. Released in 2007, this game promised an intriguing blend of action and storytelling. I was keen to see how it stacked up against the pantheon of first-person shooters.

Setting the Scene
The game is set on a mineral-rich asteroid called Alpha Prime, where a mining operation for a substance named hubbardium turns dire as miners start to go mad from exposure. The story follows Arnold Weiss, a protagonist who finds himself on a rescue mission turned survival horror. The narrative's twists and turns, involving betrayal and the mysterious substance hubbardium, are captivating in their own right. The characters, including Arnold, Livia, and the enigmatic Colonel Olivier, add depth to the story, though their portrayals sometimes lack the nuance of more polished titles.

Gameplay Mechanics
"Alpha Prime" offers a standard first-person shooter experience, enhanced by a hacking system and a bullet-time feature, adding strategic depth to combat. The game spans ten levels, each presenting its own challenges with around fourteen enemy types to keep players on their toes. The interactive environments and use of vehicles add variety, though the core gameplay remains shooting and puzzle-solving.

The Remote Control (ReCon) device is a standout feature, allowing players to manipulate electronic devices in the game environment, adding a layer of strategy to the otherwise straightforward action.

Visuals and Audio
The game's visuals, powered by the Enforce 2 Engine, are commendable for their time. The emphasis on realistic facial expressions of NPCs and crisp environments lends an immersive quality. The soundtrack, composed by Jaroslav Kašný, features sixteen industrial tracks that underscore the game's intense atmosphere. However, the voice acting and sound effects are less impressive, sometimes detracting from the game's otherwise solid presentation.

Gameplay Experience
My experience with "Alpha Prime" was a mix of highs and lows. The linear gameplay, while not innovative, provided a sense of direction and purpose. However, the challenge posed by the enemies, with their unrelenting accuracy and lack of damage reduction, often led to a repetitive cycle of saving and reloading, which could be frustrating. The hacking system and bullet-time feature, while interesting, felt underutilized.

The story, though predictable, was engaging enough to keep me moving forward. Yet, the lack of multiplayer and sometimes tedious gameplay made the experience feel isolated and monotonous at times.

Shortcomings
The game has its fair share of faults. The enemy AI is overly tough, making for a grueling experience. The voice acting, particularly the dubbing of Paolo Bellini, falls flat, breaking immersion. Furthermore, the absence of a multiplayer mode is a notable omission, limiting replay value.

Fun Factor: 65/100

The game's engaging narrative and some innovative elements like the hacking system add to its fun factor, but repetitive gameplay and frustrating AI detract from the overall enjoyment.

Visual & Sound Quality: 70/100
"Alpha Prime" boasts decent graphics, especially in terms of character models and environments. However, the subpar voice acting and sometimes lackluster sound effects undermine the overall auditory and visual experience.

Replayability: 50/100
The linear storyline and absence of multiplayer modes significantly limit the game's replay value. Once completed, there's little incentive to revisit the asteroid of Alpha Prime.

Level of Challenge: 75/100

The game's difficulty, primarily due to the formidable AI, offers a substantial challenge. This can be a double-edged sword, as it adds to the game's intensity but can also lead to frustration due to the relentless enemies and the need for frequent saving and reloading.

"Alpha Prime" is a game that delivers an average, yet solid, first-person shooter experience. While it doesn't revolutionize the genre, it provides a competent narrative and gameplay. Its predictable story, along with standard shooting mechanics, might not appeal to those seeking innovation, but it holds its own as an engaging, albeit derivative, title in the crowded FPS landscape. Despite its shortcomings, it's a game worth experiencing for fans of the genre, especially those who appreciate a story-driven approach.

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