Gangs of London
Developer(s)
Publisher(s)
Platform(s)
First Released
September 01, 2006 (17 years 0 months 25 days)
61.25
Average
The charm of London, with its illustrious history and iconic landmarks, has often been an alluring backdrop for various forms of media. Among the many games that have attempted to encapsulate this charm is Gangs of London, developed by London Studio. A title that aimed to capture the gritty undertones of London's criminal underbelly, it's time we look back and see if the game did justice to its ambitious concept.
Editor review
1 review
Gangs of London: A Trip Down Memory Lane
Reviewed on PSP in September 2023
Overall rating
61
Fun Factor
68
Visual / Sound Quality
60
Replayability
55
Level of Challenge
62
The charm of London, with its illustrious history and iconic landmarks, has often been an alluring backdrop for various forms of media. Among the many games that have attempted to encapsulate this charm is Gangs of London, developed by London Studio. A title that aimed to capture the gritty undertones of London's criminal underbelly, it's time we look back and see if the game did justice to its ambitious concept.
A Tale of Gang Warfare:
At the core of Gangs of London is a narrative that promises intrigue, betrayal, and action-packed sequences. Players are thrown into the heart of London's gang wars, getting the opportunity to play as multiple gangs, each with their distinct characteristics and objectives. The storyline attempts to delve into the motivations, rivalries, and dynamics between these criminal organizations. However, while the premise is enticing, the actual story execution leaves much to be desired. Characters often come across as one-dimensional, and many of the plots seem to be a rehash of typical gangster movie clichés.
At the core of Gangs of London is a narrative that promises intrigue, betrayal, and action-packed sequences. Players are thrown into the heart of London's gang wars, getting the opportunity to play as multiple gangs, each with their distinct characteristics and objectives. The storyline attempts to delve into the motivations, rivalries, and dynamics between these criminal organizations. However, while the premise is enticing, the actual story execution leaves much to be desired. Characters often come across as one-dimensional, and many of the plots seem to be a rehash of typical gangster movie clichés.
Diverse Gameplay Avenues:
Where Gangs of London truly shines is in its diverse gameplay modes. Outside of the main story missions, players can indulge in a slew of side activities. From the pub games to the Free Roaming mode, there's a decent array of options to keep players engaged. While some of these modes feel like they've been added to artificially lengthen the gameplay hours, others, like the driving sequences, bring genuine excitement to the table. It's clear that the developers were aiming for variety, and to a certain extent, they did achieve this.
Where Gangs of London truly shines is in its diverse gameplay modes. Outside of the main story missions, players can indulge in a slew of side activities. From the pub games to the Free Roaming mode, there's a decent array of options to keep players engaged. While some of these modes feel like they've been added to artificially lengthen the gameplay hours, others, like the driving sequences, bring genuine excitement to the table. It's clear that the developers were aiming for variety, and to a certain extent, they did achieve this.
London's Digital Reconstruction:
One of the main selling points of Gangs of London was its setting. The prospect of navigating London's streets, alleys, and byways was a tantalizing one. To the game's credit, some parts of London have been rendered in decent detail. Iconic locations are recognizable, and there's a certain thrill in navigating familiar terrains. However, the game does falter in capturing the city's ambiance fully. London, with its pulsating vibrancy and unique blend of history and modernity, feels somewhat muted in the game. One cannot help but feel that the city's portrayal lacks the depth and attention it truly deserves.
One of the main selling points of Gangs of London was its setting. The prospect of navigating London's streets, alleys, and byways was a tantalizing one. To the game's credit, some parts of London have been rendered in decent detail. Iconic locations are recognizable, and there's a certain thrill in navigating familiar terrains. However, the game does falter in capturing the city's ambiance fully. London, with its pulsating vibrancy and unique blend of history and modernity, feels somewhat muted in the game. One cannot help but feel that the city's portrayal lacks the depth and attention it truly deserves.
Graphical and Sound Endeavors:
For its time, the graphics of Gangs of London were neither groundbreaking nor particularly lackluster. The character designs, vehicle models, and environments were passable but lacked the finesse one might expect from a game that set out to be a flagship title. Animations, especially during combat sequences, could sometimes feel clunky and disjointed. On the audio front, voice acting ranged from competent to overly dramatic, with some characters sounding more like caricatures than genuine inhabitants of London's dark underbelly.
Gameplay Mechanics:
The core mechanics of the game revolve around shooting, driving, and melee combat. The shooting mechanics, while functional, are not particularly refined, and players might find the lack of precision frustrating at times. Melee combat lacks depth and often boils down to mindless button mashing. The driving, as mentioned earlier, stands out as a brighter spot, offering some genuinely thrilling moments.
Conclusion:
Gangs of London is a title that held a lot of promise. With its rich setting and intriguing premise, it had all the ingredients to be a standout game. However, it's clear that while there were sparks of brilliance, they were often overshadowed by glaring shortcomings. The game offers a glimpse into London's criminal world but fails to dive deep enough to provide a truly immersive experience. For those curious about the title or nostalgic about the mid-2000s gaming era, it might be worth a play. But for those seeking a deep, engrossing experience, London's gangs might not be the best tour guides.
Fun Factor: 68/100
While Gangs of London offers a decent variety of gameplay modes and missions, its true potential in the 'fun' department is marred by occasionally clunky controls and a lack of depth in key areas. Some side missions and activities, such as the driving sequences, bring a real sense of enjoyment, but others can feel like tedious chores rather than thrilling escapades. The narrative too, with its occasional lack of originality, can make certain missions feel more like obligations than entertainment.
Visual & Sound Quality: 60/100
For a game that set out to capture the essence of one of the world's most iconic cities, the visual execution was somewhat underwhelming. Landmarks and locations, though recognizable, lack the detail and richness that could have made the virtual exploration of London truly breathtaking. Soundwise, the game is a mixed bag. While the ambient sounds and some of the soundtrack capture the game's gritty feel, inconsistencies in voice acting and the occasional repetitive score pull it down.
For a game that set out to capture the essence of one of the world's most iconic cities, the visual execution was somewhat underwhelming. Landmarks and locations, though recognizable, lack the detail and richness that could have made the virtual exploration of London truly breathtaking. Soundwise, the game is a mixed bag. While the ambient sounds and some of the soundtrack capture the game's gritty feel, inconsistencies in voice acting and the occasional repetitive score pull it down.
Replayability: 55/100
While the variety of gangs and side missions does add a degree of replay value, the overarching narrative and gameplay mechanics might not be compelling enough to bring players back for multiple rounds. The predictable plotlines, coupled with some repetitive mission structures, make it a challenge to dive back in once the credits roll.
While the variety of gangs and side missions does add a degree of replay value, the overarching narrative and gameplay mechanics might not be compelling enough to bring players back for multiple rounds. The predictable plotlines, coupled with some repetitive mission structures, make it a challenge to dive back in once the credits roll.
Level of Challenge: 62/100
Gangs of London does offer a spectrum of challenges, from easy tasks to more demanding missions. However, the game’s difficulty often feels uneven. Some missions can feel surprisingly simple, while others might spike in difficulty due to less-refined controls rather than genuine, intentional challenges crafted by the developers. The inconsistencies in this category can lead to moments of unexpected frustration.
Gangs of London does offer a spectrum of challenges, from easy tasks to more demanding missions. However, the game’s difficulty often feels uneven. Some missions can feel surprisingly simple, while others might spike in difficulty due to less-refined controls rather than genuine, intentional challenges crafted by the developers. The inconsistencies in this category can lead to moments of unexpected frustration.
In summary, while Gangs of London might not rank among the timeless classics of its era, it does have its moments. It serves as a testament to the challenges and opportunities that come with trying to encapsulate a city as dynamic and multifaceted as London in the compact world of a video game.
V
VideoGameRate 1912 reviews
About this game:
Gangs of London is a video game released on September 01, 2006 (17 years 0 months 25 days). It is currently available to play on